Comments (3)
+1, 同archlinux
/home/YXH_XianYu/GAMES104/GAMES104/engine/3rdparty/JoltPhysics/Build/../Jolt/Core/Core.h:232:7: note: 'uint' declared here
using uint = unsigned int;
^
In file included from /home/YXH_XianYu/GAMES104/GAMES104/engine/3rdparty/JoltPhysics/Jolt/Core/IssueReporting.cpp:4:
In file included from /home/YXH_XianYu/GAMES104/GAMES104/engine/3rdparty/JoltPhysics/Build/../Jolt/Jolt.h:9:
/home/YXH_XianYu/GAMES104/GAMES104/engine/3rdparty/JoltPhysics/Build/../Jolt/Math/Math.h:161:31: error: unknown type name 'uint32'; did you mean 'uint'?
clang version: 16.0.6
cmake version: 3.28.3
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解决了.
在 engine/3rdparty/JoltPhysics/Jolt/Core/Core.h的220行附近添加 #include <cstdint>
编译就过了.
最新版本的JolyPhysics有这行,但旧版本的JoltPhysics不知道为什么没有233.
from piccolo.
解决了.
在 engine/3rdparty/JoltPhysics/Jolt/Core/Core.h的220行附近添加
#include <cstdint>
编译就过了. 最新版本的JolyPhysics有这行,但旧版本的JoltPhysics不知道为什么没有233.
感谢,按照你的方法添加头文件后编译成功并运行
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