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GoogleCodeExporter avatar GoogleCodeExporter commented on July 17, 2024
Good idea, Earth would be perfect.

Original comment by bb010g on 19 Nov 2008 at 9:12

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GoogleCodeExporter avatar GoogleCodeExporter commented on July 17, 2024
This will be a great enhancement

Original comment by [email protected] on 30 Jul 2009 at 4:36

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GoogleCodeExporter avatar GoogleCodeExporter commented on July 17, 2024
Can you provide status on this feature? Are there any hacks we can use to get 
around
this limitation?

Original comment by [email protected] on 23 Feb 2010 at 7:32

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GoogleCodeExporter avatar GoogleCodeExporter commented on July 17, 2024
You could write your own camera control system like you can find in
http://www.planetinaction.com/places.htm

The GExplore control system is in some ways even better than my SpaceNavigator 
device
and it only needs mouse and keyboard.

Original comment by [email protected] on 27 May 2010 at 11:34

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GoogleCodeExporter avatar GoogleCodeExporter commented on July 17, 2024
Any news about it?

Original comment by [email protected] on 7 Sep 2010 at 1:23

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GoogleCodeExporter avatar GoogleCodeExporter commented on July 17, 2024
it would be great!

Original comment by [email protected] on 17 Sep 2010 at 2:03

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GoogleCodeExporter avatar GoogleCodeExporter commented on July 17, 2024

Original comment by [email protected] on 23 Feb 2011 at 12:14

  • Added labels: Internal-2384242

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GoogleCodeExporter avatar GoogleCodeExporter commented on July 17, 2024
Please add support for 3D Navigators in the Google Earth plugin

Original comment by [email protected] on 20 Jul 2011 at 3:15

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GoogleCodeExporter avatar GoogleCodeExporter commented on July 17, 2024

Original comment by [email protected] on 28 Jul 2011 at 4:08

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GoogleCodeExporter avatar GoogleCodeExporter commented on July 17, 2024
[deleted comment]

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GoogleCodeExporter avatar GoogleCodeExporter commented on July 17, 2024
There is a workaround for controlling the plugin with the SpaceNavigator using 
the ViewSync function from the Liquid Galaxy Project.

On the one machine you can configure Google Earth Client as a ViewSync master 
and Google Earth Plugin as a ViewSync slave. Run both and the Space Nav will 
control GEC and the Plugin will slave it's camera from the Client.

Original comment by alfski on 21 Oct 2012 at 12:30

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GoogleCodeExporter avatar GoogleCodeExporter commented on July 17, 2024
JavaScript in web browsers can now easily access 3Dmouse input (i.e. Space 
Navigator) using Gamepad API, making it real easy to make your own camera 
control system. If GE plugin were to integrate a camera control system using a 
3Dmouse I do hope it's made optional, in case one wanted to instead use a 
custom camera control system using a 3Dmouse.

Original comment by [email protected] on 26 Jul 2014 at 1:33

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