Breno Viana's Projects
Alura's Django course projects.
This is a simple Flask project for listing games. This project was developed during Alura's Flask course.
Data analysis algorithms implemented during Alura Data Immersion.
Alura's Typescript course projects.
Alura's Unity3D course project.
Alura's Vue.js course projects.
Brado (BRAzilian DOcs validator) é um pacote Rust para validação de documentos brasileiros.
CAUS is a Cellular AUtomaton Simulator.
A library focused on solving a common problems that we face daily in the development of applications using CNPJ (Brazil companies ID number).
CPF utils written in Rust
Rust bindings to libcurl
DIMAp Monography Template for LaTeX.
Dodge the Creeps! This game was developed following "Your First Game" tutorial of Godot Engine.
Godot-Rust version of the game Dodge the Creeps!
This repository contains codes for learning to build FFI APIs in Rust for C++ and C#.
HANNA is a hexagrid cavern generator (Hexagrid cAverN geNerAtor).
Codes from the couse of Introduction of Evolutionary Systems (IES) of University of São Paulo (USP).
Codes from the couse of Image Processing (IP) of University of São Paulo (USP).
Kheridien's Revenge is a 2D plataform game developed in Godot. In this game, the player controls a ninja named Kheridien who seeks revenge against the zombies who killed his wife.
CUDA code for learning.
This repository contains some rust projects.
This repository contains a simple platform game I made during my learning of Unity3D.
Lua News is an Android application that uses RSS to gather news from electronic newspapers.
MAGO is a maze generator.
This project contains solutions for solving the max clique problem.
Maze Editor allows game designers to create maze levels from scratch or sketches generated by PCG algorithms.
MAP-Elites Enemy Generator.
MAP-Elites Level Generator.