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gdevenyi avatar gdevenyi commented on June 14, 2024 1

Ah sorry, I see you have some corrections. I've gotten confused as the scanner console does not have the same options as the code and I was searching for the scanner options in the source.

I think for Other (and maybe Phantom) no correction should be applied? I'm pretty sure the orientation settings are disabled at the console. As for OtherAnimal, at least for their example a snake has the same brain-to-body geometry as a quadruped.

As I mentioned elsewhere I'm collecting a complete dataset of a phantom with all the various settings flipped around in combinations to test all configs.

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dvm-shlee avatar dvm-shlee commented on June 14, 2024

@gdevenyi It actually integrated but just not thoroughly tested, so I'm not sure it works correctly,
Currently, I only have a dataset with Quadruped but apply -90 degree on X-axis and 180 degrees for Y-axis to correct the orientation for Biped. (For Quadruped - Head_Supine is located 180degree for Z-axis, so I think overall the result is the same as you suggested). Not sure the PV6 handle 'OtherAnimal' differently, because I was only able to find Biped and Quadruped from the 'VisuSubjectType' metadata field so far (from the manual).
The code is located at brkraw.lib.utils.build_affine_from_orientation_info
In case this is not functioning as you expected, could you provide any sample that shows the issue?

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