Comments (4)
Just committed rough draft of functionality. Causes some rare, strange bugs in game.lua. (not crashing though)
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This was added via 0680eaf.
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While it does not crash, it does generate the following error:
Param type mismatch at position 2: expected a 'number' but got a 'nil'
stack traceback:
[C] in function 'setSpan'
./source/libraries/flower.lua:534 in function 'callLoopTime'
./source/game/game.lua:211 in function 'startSpawnLoop'
./source/game/game.lua:188 in function 'func'
./source/libraries/flower.lua:519 in function <./source/libraries/flower.lua:519>
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I moved 0680eaf to the waves
branch until it is stable enough to merge into master.
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Related Issues (20)
- More tower stats
- New wave message box occasionally does not fade away HOT 1
- Health bars going negative
- Towers should not fire upon dying units
- Add recharge status bar for towers
- Game class refactoring
- Upper case characters in text box
- Disconnecting while in chat may cause the other users game to crash
- Clipped text in chat text box
- Differentiate mouse hover between selecting a tower
- Add interest rate into the waves HOT 1
- Placing towers during the middle of a wave
- Add survival mode
- Malformed JSON causes crash in multiplayer HOT 1
- Server only sends map data to the first client connected HOT 1
- Add wave limit to the GUI
- Add visual cues for money received via killing enemies
- Launching survival mode crashes HOT 1
- No sound playback on Linux
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