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laihowo avatar laihowo commented on June 12, 2024

Is it possible to solve this issue by the canvas object method bringToFront() → {fabric.Object} ?

Reference: http://fabricjs.com/docs/fabric.Object.html#bringToFront

from whitebird.

laihowo avatar laihowo commented on June 12, 2024

I have just tried the following code snippet at DeleteTool.vue to prove it's possible to fix the issue.

    if (event.key === 'Delete') {
        this.canvas.getActiveObjects().forEach((obj) => {
          // If object are not selectable -> not deleteable
          if (obj.selectable) {
            this.canvas.remove(obj);
          }
        });
        this.canvas.discardActiveObject().renderAll();
      } else if (event.key === 'f') {
        this.canvas.getActiveObjects().forEach((obj) => {
          // If object are not selectable -> not movable
          if (obj.selectable) {
            this.canvas.bringToFront(obj)
          }
        });
        this.canvas.discardActiveObject().renderAll();
      } else if (event.key ==='g') {
        this.canvas.getActiveObjects().forEach((obj) => {
          // If object are not selectable -> not movable
          if (obj.selectable) {
            this.canvas.bringForward(obj)
          }
        });
        this.canvas.discardActiveObject().renderAll();
      } else if (event.key === 'b') {
        this.canvas.getActiveObjects().forEach((obj) => {
          // If object are not selectable -> not movable
          if (obj.selectable) {
            this.canvas.sendToBack(obj)
          }
        });
        this.canvas.discardActiveObject().renderAll();
      } else if (event.key === 'n') {
        this.canvas.getActiveObjects().forEach((obj) => {
          // If object are not selectable -> not movable
          if (obj.selectable) {
            this.canvas.sendBackwards(obj)
          }
        });
        this.canvas.discardActiveObject().renderAll();
      }

from whitebird.

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