Comments (13)
@ajaykumarr123 @adnansalik please collaborate if it's okay with you both, if possible divide work and raise separate PR so that it counts for both of you.
from connect4.
@adnansalik sorry bro I wasn't aware of connect 4 slack channel.
but now, we can communicate there.
from connect4.
I will take this one.
from connect4.
@rdr42 sure, but can you first help in issue #2 :)
from connect4.
Can I work on this issue?
from connect4.
@adnansalik sure, please go ahead.
from connect4.
@adnansalik any updates?
from connect4.
I think I'll be implementing the min max algorithm and will send the code to you by Thursday if it's not a problem, if I get stuck somewhere I'll get in touch with you.
from connect4.
@adnansalik no problem, take your time.
from connect4.
@ajaykumarr123 is there a platform where we can communicate?
from connect4.
@adnansalik we have slack, you both can communicate there.
from connect4.
@adnansalik we have slack, you both can communicate there.
I don't see his handle there
from connect4.
I have compiled an easy level AI using randint(). Can I send you over the code of that? I'm having some issues with the minimax algorithm while defining some functions which would be resolved by today but in the meantime can you merge the code after reviewing it?
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Related Issues (17)
- Refactor Codebase. HOT 1
- Implement multiplayer gaming using sockets HOT 4
- Use alternate approach for `restart.sh` HOT 11
- Release game for multiple platforms. HOT 1
- give more functionality to user to change aesthetics of the game. HOT 25
- Implement new game window HOT 8
- Write test cases for the game HOT 5
- Design a logo for Connect 4 HOT 3
- Bug in game:undo HOT 8
- design an aesthetic single page product launch website. HOT 2
- Modify readme to mention about game features. HOT 2
- Make the game work for different board sizes HOT 3
- More than 2 players can play the game at once HOT 3
- BUG when a column gets filled HOT 5
- Add more badges in readme. HOT 10
- Add community section in readme HOT 8
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