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RednecksRevenge avatar RednecksRevenge commented on June 4, 2024

can confirm

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RyanTT avatar RyanTT commented on June 4, 2024

Hi,

I am unable to recreate this issue, are you running the command like this?

            bool requestSuccess = networkClient.Fetch(
                command: new GetPlayersRequest(),
                timeout: 5000,
                result: out List<Player> onlinePlayers);```

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NeutraleNull avatar NeutraleNull commented on June 4, 2024

yes and i can also confirm the problem

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NeutraleNull avatar NeutraleNull commented on June 4, 2024

I tracked the problem down to the regex expression in

var matches = Regex.Matches(content, @"(\d+) *(\d+\.\d\.\d\.\d):(\d+) *(\d+) *(\S{32})\((\S+)\) (?:(.+) (\(Lobby\))|(.+))");

Trying to figure out what exactly is leading to no matches found.

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RednecksRevenge avatar RednecksRevenge commented on June 4, 2024

(\d+) *(\d*\.\d*\.\d*\.\d*):(\d*) *(\d+) *(\S{32})\((\S+)\) (?:(.+) (\(Lobby\))|(.+))
In the regex you are currently using you are only checking the first digits of the ip from 1 to unlimited and the other ones from 0-9.
With this one you check all digits from 0-unlimited.

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RyanTT avatar RyanTT commented on June 4, 2024

Applied a fix based on #6 which I merged from dev into master as version https://www.nuget.org/packages/BytexDigital.BattlEye.Rcon/1.0.3-beta.1 with #7 . Please provide feedback whether this fixed your issue entirely.

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NeutraleNull avatar NeutraleNull commented on June 4, 2024

The is in lobby detection is not working as intended. It always returns true.

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RyanTT avatar RyanTT commented on June 4, 2024

Addressed the issue, please try version https://www.nuget.org/packages/BytexDigital.BattlEye.Rcon/1.0.3-beta.2

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NeutraleNull avatar NeutraleNull commented on June 4, 2024

Works for me so far.

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Braendstrup avatar Braendstrup commented on June 4, 2024

I can confirm, it seems to work now

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