Comments (5)
Wouldn't disabling fog make it looks significantly different?
from sodium-fabric.
Yes, but since the point of Spectator mode is to not have visual hindrances such as the suffocation overlay or on-fire effect displayed on screen I doubt this would actually matter.
from sodium-fabric.
Vanilla's spectator also doesn't remove fog
from sodium-fabric.
True. I'm not picky on how this is fixed, if it's decided it should even be fixed at all.
from sodium-fabric.
The entire reason this patch exists is to deal with the way that fog interacts with the skybox. Since Minecraft doesn't fully remove the fog, even in spectator mode, it doesn't make sense to change the behavior as you've requested.
from sodium-fabric.
Related Issues (20)
- Please actually fix the submitter did not read issue template label not following the Sodium issue and pull request tracker labelling scheme HOT 2
- Sodium seems to break parity with vanilla in how the chunks are loaded? HOT 1
- 1.20.1 newest version is not compatible with indium HOT 3
- Spawn Eggs and Potions not showing (correctly) 1.20.1 HOT 2
- Trial Spawners don't render properly HOT 2
- nvm im gonna change mods figured it out i think
- Sodium get crash in 1.21 HOT 1
- Sodium crashed with "Rendering entity in world" error, 1.20.1 HOT 2
- Sodium break BedrockWaters mod on 1.20.1 HOT 2
- Game crashes if GPU model name contains special characters HOT 2
- Sodium 1.21 doesn't work! :( HOT 3
- Incorrect glowing effect color in minecraft 1.21 HOT 1
- Flickering textures on some geometry HOT 4
- Mod Compatability Bug: Industrial Revolution HOT 3
- Game crashes at startup with GetFileVersionInfoSizeW failed, error=127 HOT 11
- Minecraft freeses HOT 1
- Game crashes when a resource pack has an empty clouds texture HOT 3
- Falling or Moving Block Game Crash HOT 2
- NVIDIA graphics driver reported as incompatible HOT 1
- MoltenGL implementation HOT 2
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