Comments (4)
@sezna I don't know if you already know but I recently released emu_core
on Crates.io with docs here.
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There are 2 ways I see to resolve this.
-
Publish to Crates.io. We can't do this yet because we depend on the latest version of wgpu-rs pulled straight from GitHub. When they publish wgpu-rs to Crates.io, I plan on publishing then.
-
Somehow use git. I honestly don't know how to do this without making
emu_core
a separate GitHub repository.
I think for now cloning is probably the only way to do this, I guess. Are you publishing to Crates.io now? If you're doing it some time in the next few months, I'm sure wgpu-rs will get published by then and emu_core can then be published as well.
Sorry for the inconvenience, though.
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Not too big of a problem for me but I figured it would be worth tracking.
I'm not publishing this version very soon. I think a good temporary resolution would be to update the README so that the dependency section and discord section are accurate and then perhaps keeping this issue open to track crates.io publishing?
from emu.
Yeah. wgpu-rs
should be published some time soon and when it is, I'll publish Emu. Incidentally, I'm also trying to use Emu in a different project and for now, I'm just cloning it into the separate project.
Edit: also, the Discord link is fixed - link.
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Related Issues (20)
- Benchmarks HOT 3
- Benchmarks + against WebGPU
- Compiling error HOT 8
- Add badges to readme.md HOT 2
- Work group sizes greater than 32 don't work on Intel integrated GPU
- Important internal optimizations, potential bug
- Implementing more traits for `DeviceBox`
- Questions regarding the project HOT 1
- Logo is an ostrich not an emu HOT 1
- Unable to run on Ubuntu 20.04 due to python command HOT 1
- Rustdoc documentation search bar does not work
- Example code given in readme doesn't seem to work HOT 6
- coreaudio-sys AudioUnit compile error on Windows & Linux HOT 2
- em compilation fails, traits not implemented, and some missing imports? HOT 2
- Khronos ML summit
- `.finish()` stage of the shader compilation segfaults on NVIDIA Vulkan driver HOT 1
- Example panics at runtime (`COPY_DST` flag) HOT 4
- How to pass a 2D array of floats? HOT 2
- Current Project Status Update? HOT 2
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