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IceNinjaman avatar IceNinjaman commented on May 22, 2024

I know about the weapon asset issue. Well there are a shit load of references and arrays involved into it. I have patched in iw3mp.exe around 300 base offsets I believe. Now there are also arrays with 128 entries in playerState_t struct. you can hardly expand them here. You need some kind of compression I think. Anyway because I would have to do that time consuming patching on the server side program as well I kinda gave up with it. You can only load 128 weapon assets and that is it atm.

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