Comments (3)
I was able to build like this:
$ CC=/mingw32/bin/gcc CXX=/mingw32/bin/g++ cmake ../CastXML -G"Unix Makefiles"
and hacking src/CMakeFiles/castxml.dir/linklibs.rsp
to replace /mingw32
with c:/msys32/mingw32
. The latter step is necessary because c:/msys32/mingw32/share/llvm/cmake/LLVMExports.cmake
contains MSYS paths instead of Windows paths.
from castxml.
I do not think this is a problem with CastXML, but rather with some combinations of:
- msys native v. mingw toolchains
- msys native v. mingw packages
Please check with MSYS2 packagers for LLVM/Clang to see what toolchain should be used to build against the packages.
I'm closing this issue for now since I do not think this is a CastXML bug. General discussion is better held on the CastXML mailing list.
from castxml.
great
CC=/mingw64/bin/gcc CXX=/mingw64/bin/g++ cmake ../CastXML -G"Unix Makefiles
sed -i -e 's/\/mingw64/C:\/msys64\/mingw64/g' src/CMakeFiles/castxml.dir/linklibs.rsp
works for me .. thanks a lot.
from castxml.
Related Issues (20)
- llvm/clang 14 reports using clauses separately HOT 8
- Trying to run CastXML on C++ project HOT 2
- arm64v8 rounding intrinsics not activated under --castxml-cc-gnu g++ HOT 1
- Help: Can I get access to default member initializer? HOT 5
- Wrapping ITK modules for ARM architecture fails at CastXML step HOT 3
- 0.5 release series for post-0.4 features HOT 7
- CastXML 0.5.0 tests fail on 32-bit architectures HOT 4
- Tests are failing with LLVM/CLANG-15 HOT 1
- CastXML tests fail with LLVM/Clang 16
- Skipping methods containing rvalue reference parameters HOT 2
- Generating unnecessary syntax HOT 1
- 0.6.0: Many tests fail HOT 2
- Different behaviour on linux and windows HOT 3
- gcc-13.2.0 unknown type name '_Float32' HOT 9
- Building against LLVM/Clang 18.x fails using MSVC
- arm64 ubuntu make failed. cannot find -ltinfo: No such file or directory HOT 2
- GCC 13 vector header include
- mangled key in GCC/MSVC style HOT 6
- Definition for __float80 with GCC, C++20, amd64 HOT 1
- Use GCC for internal compilation (strange compilation errors?) HOT 2
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