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Can't zoom in far enough about crabviz HOT 7 OPEN

chanhx avatar chanhx commented on May 24, 2024 2
Can't zoom in far enough

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chanhx avatar chanhx commented on May 24, 2024 1

I've tried the same for C++ on a folder with 11 .cpp files and a total of 5k LOC (using clangd which seems to be able to show call hierarchies) and after multiple hours it showed the same thing. If I restrict the scope further the interactions become uninteresting/nonexisting.

I have not tested it with clangd on C++ projects, but I have tried it on my rust project DB0 (6k+ LOC currently), and it worked well. Maybe that is related to the language, the language server and the code complexity (not merely measured by LOC). I will test against C++ project later. As for the interaction issue, I will look into improving the performance.

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chanhx avatar chanhx commented on May 24, 2024

If the project is large, I would suggest just specifying a few files and folders for analysis. It would be slow analyzing a whole large project.
There is no edge shown on the result, maybe it's the same issue in #5. So you could check whether "call hierarchy" is supported by the language server. If so, you could retry generating the call graph with specific files.

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pJunger avatar pJunger commented on May 24, 2024

I've tried the same for C++ on a folder with 11 .cpp files and a total of 5k LOC (using clangd which seems to be able to show call hierarchies) and after multiple hours it showed the same thing. If I restrict the scope further the interactions become uninteresting/nonexisting.

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neeyongliang avatar neeyongliang commented on May 24, 2024

I have same issue. For a cpp project, call graph too long and not connected each other, very expect new feature for C / C++ project!

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chanhx avatar chanhx commented on May 24, 2024

I've released version v0.1.2 which should fix this bug. Could you please update the extension and confirm if the problem is now resolved?

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