Comments (3)
I think I've fixed it. The problem with the vclip instruction was my SLEIGH code was assuming it was always a "xyz" variant (the manual implies this), and the problem with the vsqrt instruction was it was checking that unused fields were always zero. I've gone through all the instructions for which these problems are relevant and made the disassembly much more permissive.
Could you test the latest unstable build for me before I push out a new version? https://github.com/chaoticgd/ghidra-emotionengine-reloaded/releases/download/unstable/ghidra_10.3.3_PUBLIC_20230915_ghidra-emotionengine-reloaded.zip
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Had a power outage today, but now I can confirm the new build correctly disassembles the problematic code sections now, thanks for the quick actions on your part :)
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Okay great, I've put out a new release.
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Related Issues (18)
- Everything Becomes Corrupted When Run 2 Times HOT 1
- STABS: Anonymous union importing issues HOT 1
- STABS: Imported type conflicts HOT 2
- Auto-analysis error during Variadic Function Signature Override step HOT 1
- v2.1.3 error during auto-analysis HOT 1
- PCSX2SaveStateImporter: IllegalArgumentException: newPosition > limit HOT 17
- Is there support for IOP modules? HOT 2
- Struct base class missing names
- PCSX2SaveStateImporter: 7-Zip returned unsupported method HOT 4
- here's another set of unrecognized VU0 instructions HOT 3
- `typedef`s are substituted for their underlying types upon importing STABS + bitfield issue HOT 10
- Lag/stalls when filtering tree on macOS
- Burnout Beta v0.40 PAL ELF Analysis Issues with SP12 Release HOT 4
- some ELF get function jumps wrong (Rhapsody III JPN) HOT 2
- Seeing which bitfield is being used HOT 1
- Japanese PS2 elf files are not loading correctly into Ghidra HOT 4
- "Memory storage not found for global variable" on interacting with RAM addresses HOT 25
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