Charlie Chen's Projects
Building a physical robot of the ant from open AI gym, and then training it to walk with actor-critic.
Creating a Website to host projects, drawings, maybe blogs
Evolving a bot to play an arcade game. Neuronet was implemented from scratch in Numpy, and game was implemented in pygame.
JAX-based neural network library
Essay exploring GANs for Cambridge Part III. Now also includes implementation of various GANs (standard, Wesserstein, equilibrium etc.)
Composable transformations of Python+NumPy programs: differentiate, vectorize, JIT to GPU/TPU, and more
Every creature deserves a warm meal -- An attempt at making a quick game with the folks at the flat.
A browser extension that deletes your news feed and replaces it with a nice quote
Reproducing results in https://icml.cc/media/Slides/icml/2019/seasideball(13-16-00)-13-17-10-5076-adaptive_and_sa.pdf?fbclid=IwAR21YXcnVmIbMMmZH94pf6BGO_Qxj3F__5FYkE0agLVPYilUBnvRSPB08y8
Implementations of various reinforcement learning (Q learning, DQ, Policy gradient etc.) techniques to solve Open AI gym problems.
Completed Practicals for Stats Learning -- This was a lecture course taught by Dr. Tengyao Wang (http://www.homepages.ucl.ac.uk/~ucaktwa/) during my MMaths Degree in Cambridge.
Bits of code for controlling a few stepper motor related projects.
Tank game implemented in Unity 3D. Includes build files and art assets created in Blender.