chasehuegel Goto Github PK
Name: Seven
Type: User
Bio: Father, avid programmer, tech support, dungeon master, and hobby artist
Name: Seven
Type: User
Bio: Father, avid programmer, tech support, dungeon master, and hobby artist
Advanced multithreaded A* pathfinding and AI behavior for my Swordfish library, Prototyped in Unity 3D. See https://github.com/ChaseHuegel/vr-rts for a use case!
Multithreaded C# authoritative server interfacing with an SQL db. Prototyping Swordfish networking library
Easy to use class to read/write byte arrays (packets) for networking
portfolio and blog using CSS, HTML5, and Jekyll. View at http://chasehuegel.io/
Live-edit scripting language written in C++
Library implementing the CRNT protocol built on UDP
Minecraft 1.18 vanilla+ mod [FABRIC]
Experimenting with ECS, multithreading, and optimized voxel data structures for Unity
RPG skills plugin for Minecraft servers
Custom world generation plugin for Minecraft servers
Windows/macOS/Linux/iOS/Android build automation for cimgui. Used to package up ImGui.NET.
Introduction to Java class
🌒 Light and dark blog theme for Jekyll, inspired by Dash UI for Atom.
Embed videos in Jekyll webpages without a plugin (Youtube, Vimeo, Twitch, Facebook, Streamable, Google Drive clips + more)
Basic Server / Client Implementation of LLApi as Example
Merlot is a Jekyll theme for GitHub Pages
Multithreaded C# MMORPG and client. Prototyping Swordfish networking library and exploring server architecture.
Dev tools for a MMORPG, see https://github.com/ChaseHuegel/auth-server
Slim and fast binary serialization format and compiler using code generation.
NSD lang support for VS Code. https://marketplace.visualstudio.com/items?itemName=ChaseHuegel.nsd
Minecraft fabric mod
C# engine built on ECS and multithreading with high performance and modding in mind. Targeting PBR-based Low-Fi and 2.5D visuals with VR support!
C# engine built on ECS and multithreading with high performance and modding in mind. Targeting PBR-based Low-Fi and 2.5D visuals with VR support!
A simple game system for Foundry VTT which allows for flexible definition of Actors and Items to assist with worldbuilding or for running games which do not have a more complete system implementation available.
Event-driven C# generic core for 1st/3rd person Unity games built on Swordfish library with homebrew proc-gen terrain system
base-building RTS for VR collab with @incrediclint
Exploring a data driven system over object driven using ECS merged with the original alpha version of Wayward Beyond [Unity]
A declarative, efficient, and flexible JavaScript library for building user interfaces.
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
An Open Source Machine Learning Framework for Everyone
The Web framework for perfectionists with deadlines.
A PHP framework for web artisans
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
Some thing interesting about web. New door for the world.
A server is a program made to process requests and deliver data to clients.
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
Some thing interesting about visualization, use data art
Some thing interesting about game, make everyone happy.
We are working to build community through open source technology. NB: members must have two-factor auth.
Open source projects and samples from Microsoft.
Google ❤️ Open Source for everyone.
Alibaba Open Source for everyone
Data-Driven Documents codes.
China tencent open source team.