Comments (5)
Just had a quick look into this. So we map all hazeChild
positions using positionInRoot
(root being the root composable), which is the simplest way to handle this 95% of the time. Dialog
s however are put into their own android.view.Window
on Android, which means that they're not part of the original root composable. They have their own root composable, with its content being displayed at 0,0
, hence why the blurring is at the top left.
To fix this we need to calculate everything in 'screen' coordinates, by passing along the window offset when sending the hazeChild
positions. That's not particularly difficult, but we need to do it in a way which works across platforms, which is probably going to be trickier.
from haze.
Got a small repro sample? I'm not surprised this doesn't work out of the box to be honest
from haze.
https://github.com/poliver/HazeDialogRepro
![](https://private-user-images.githubusercontent.com/3497406/295243551-f0f15251-27c5-4d54-b1e1-d764a5dc8517.png?jwt=eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJpc3MiOiJnaXRodWIuY29tIiwiYXVkIjoicmF3LmdpdGh1YnVzZXJjb250ZW50LmNvbSIsImtleSI6ImtleTUiLCJleHAiOjE3MjIxOTI3ODAsIm5iZiI6MTcyMjE5MjQ4MCwicGF0aCI6Ii8zNDk3NDA2LzI5NTI0MzU1MS1mMGYxNTI1MS0yN2M1LTRkNTQtYjFlMS1kNzY0YTVkYzg1MTcucG5nP1gtQW16LUFsZ29yaXRobT1BV1M0LUhNQUMtU0hBMjU2JlgtQW16LUNyZWRlbnRpYWw9QUtJQVZDT0RZTFNBNTNQUUs0WkElMkYyMDI0MDcyOCUyRnVzLWVhc3QtMSUyRnMzJTJGYXdzNF9yZXF1ZXN0JlgtQW16LURhdGU9MjAyNDA3MjhUMTg0ODAwWiZYLUFtei1FeHBpcmVzPTMwMCZYLUFtei1TaWduYXR1cmU9ZTI4MWIwNmEzMGNmMTQxYzNmMDJiZjAwYjljYjMyYjZjNzExYjE3NTFkMWIwZDE3MjRkMDk5NTIzOTM4ODRjOSZYLUFtei1TaWduZWRIZWFkZXJzPWhvc3QmYWN0b3JfaWQ9MCZrZXlfaWQ9MCZyZXBvX2lkPTAifQ.f1oWMZFYiCBVHtUQo9jWQitLtTPZiji8uVB0AaI7AXY)
from haze.
Thanks!
from haze.
Thanks for taking a look
from haze.
Related Issues (20)
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- `hazeChild` is drawing areas for prefetching items in a LazyLayout
- Position mismatch with scale transform HOT 5
- Why hazy not work? HOT 4
- JS support request HOT 3
- In Windows for desktope it is to freezing HOT 3
- No-clipping of hazeChild Composables HOT 4
- Not working on Android 12 API 31 HOT 1
- iOS native view is not rendered when haze is applied HOT 5
- Position sometimes gets out of sync HOT 7
- BUILD FAILED on ios target HOT 3
- Issues with scroll HOT 4
- Haze Effect Disappears Over Video in Jetpack Compose; Solid Color Appears When Scrolling to Bottom HOT 1
- [next] Can we invert the draw paths?
- Does not blur part of the Camera Scene View Composable in KMP HOT 3
- Crashed after upgrading to 0.9.0-alpha01
- The blur effect differences in version 0.9.0-alpha02 are quite significant. HOT 2
- Add Gradient Blur Feature to Haze Library HOT 11
- App crashing without stacktrace! HOT 7
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