GithubHelp home page GithubHelp logo

Reflection of changes in GUI about gams-ide HOT 4 OPEN

kuhnt avatar kuhnt commented on July 23, 2024
Reflection of changes in GUI

from gams-ide.

Comments (4)

kuhnt avatar kuhnt commented on July 23, 2024 1

Yes, I excpected that this could not be changed. Let's have a section in the documentaion on gams-ide and GUI usage as this will be relevant for FarmDyn and CAPRI user which will likely be the main user group of gams-ide in the beginning.

from gams-ide.

kuhnt avatar kuhnt commented on July 23, 2024 1

Text suggestion for documentation:
"When the model is operated via a GUI (e.g. FarmDyn, Capri), changes in the GUI are not automaticly reflected in VS code. The workflow is for example 1) make changes in the GUI, run the model once via the GUI, then use VS code and gams-ide as usual or 2) make changes in gams file with GUI settings (e.g. runInc) instead of using the GUI.

from gams-ide.

chrispahm avatar chrispahm commented on July 23, 2024

This is due to the way GGIG works: The GGIG-GUI communicates with GAMS through the files stored in the gams/incgen folder. For a single-farm-run in FarmDyn, the GGIG-GUI stores all relevant farm settings in the gams/incgen/runInc.gms file. Unfortunately, changes in the GGIG-GUI will only be stored in the runInc.gms after you either press the compile or run button in GGIG.

One option is to directly change values in runInc.gms using VSCode. This has the advantage that the changes are picked up by VSCode right away, but has the strong disadvantage that they are not reflected in the GUI. This means, if you change something manually in runInc.gms, and then change another thing in the GUI and press compile or run, your manual changes will be lost.

Should we have better documentation for this in the gams-ide docs? Or what would you propose?

from gams-ide.

chrispahm avatar chrispahm commented on July 23, 2024

I'm open for text suggestions 😊

from gams-ide.

Related Issues (20)

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. 📊📈🎉

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❤️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.