Chris Quinn's Projects
Raymarching neural network using shaders
A load balancer with support for different middlewares and load balancing strategies, based on hyper and tokio
:octocat: Aquarelle is a watercolor js effect.
Rust backend for a Hearthstone-style autobattler game
Using Pixijs-react to render the frontend of Untitled Autobattler Game
A collection of the emoji I have collected from the interwebs that I use in all of my slack teams
Layout Manager for Blaze (works well with Meteor FlowRouter)
Play a gif synchronously across multiple browsers. Currently depicting armageddon.
Accessibility Plugin for Bootstrap 3 and Bootstrap 3 as SubModule
A self-driving web app framework
This repository contains samples illustrating how to interact with Twitch Chat.
Basic shell for chessboard.js & chess.js
Files too big? Hosting too small? Reign in those 4k hero images with chonkr, a one-stop shop to resize those bloated images in your project.
Implements a basic authentication flow for signing up/signing in users as well as protected client side routing using AWS Amplify.
Trying out dawson for serverless node
Dives deep into the dom and dumps it in the object literal notation.
Ducking Dynamic
Carefully Designed Client Side Router for Meteor
Turn your geo data into GeoJSON. For Node.js and the browser.
Ruby gem that parses a Forex feed
App using the getFx gem
Modern framework to print the web correctly.