Chuck Ries

@chuckries · User

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@Microsoft Seattle, WA41 followers57 repositories

Repositories

chuckries/olcPixelGameEngine

The official distribution of olcPixelGameEngine, a tool used in javidx9's YouTube videos and projects

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chuckries/Win2D

Win2D is an easy-to-use Windows Runtime API for immediate mode 2D graphics rendering with GPU acceleration. It is available to C#, C++ and VB developers writing apps for the Windows Universal Platform (UWP). It utilizes the power of Direct2D, and integrates seamlessly with XAML and CoreWindow.

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chuckries/vsdebugeng-rs

a prototype of Visual Studio Debug Engine extensibility with the Rust programming language

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chuckries/Mesen-S

Mesen-S is a cross-platform (Windows & Linux) SNES emulator built in C++ and C#

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chuckries/runtime

.NET is a cross-platform runtime for cloud, mobile, desktop, and IoT apps.

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chuckries/XboxXAudio2Repro

Repro of a Windows 10 SDK issue that links against kernel32 and ole32 from a universal project.

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chuckries/docs

This repository contains .NET Documentation.

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chuckries/sourcelink

Source Link enables a great source debugging experience for your users, by adding source control metadata to your built assets

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chuckries/fsharp

The F# compiler, FSharp.Core library, and tools for F#

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chuckries/BizHawk

BizHawk is a multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.

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chuckries/roslyn

The .NET Compiler Platform ("Roslyn") provides open-source C# and Visual Basic compilers with rich code analysis APIs.

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