Comments (2)
我也是 64bit 环境,编译没有任何问题。请问你的 LuaHostMac 工程是用 quick 里自带的,还是另外建立的?
如果是另外建立的,请仔细比较和 quick 里自带工程的区别。
另外 cocos2d-x 并不支持 64bit,所以目标文件应该设置为 32bit。
Liao Yu Lei
[email protected]
On Wednesday, May 29, 2013 at 5:16 PM, John Luk wrote:
在64位机器上编译时报错,即使加上#import 也是,有头绪么?需要把framework的头文件换成64位版么?
When compiling 64bit LuaHostMac, there is an semantic issue on AppController.mm. Is it possible to build LuaHostMac for 64bit machine?—
Reply to this email directly or view it on GitHub (https://github.com/dualface/quick-cocos2d-x/issues/55).
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工程是用quick里自带的,我是把target设置成64-bit Intel了,因为编译的第三方库是64位的,我试试将第三方库编译成32位的再链接,谢谢
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