Comments (1)
It seems like what's happening is your GTAV game or instance is closing, then rebooting as if you were opening FiveM again. You can watch this happen in real time by opening the client console. It doesn't get fully 'stuck', and if you wait ~30s (depending on how speedy your system is), it'll connect to the new server when it's good to go. Sometimes just running quit
and rebooting the application might be faster.
from fivem.
Related Issues (20)
- TempBanPlayer is non-existent native
- GetDlcWeaponData and GetDlcWeaponDataSp causes fivem to hang
- CanPayGoon() causes a crash HOT 3
- ClearGarageArea & ClearObjectsInsideGarage crashes
- Left click input keeps getting triggered if NUI is opened while it is clicked HOT 5
- Issue Disabling OneSync past GameBuild 2802
- FiveM gets spawned as child process of browser when launched from chromium browser HOT 1
- Addon Audio Limiter HOT 3
- RadioStations limited to 96
- SetHealthHudDisplayValues does nothing or corrupts the health bar HOT 5
- problem with another hack that is stopping you from playing HOT 11
- Segmentation Fault calling native IsPlayerAceAllowed HOT 6
- Server side RPC native `SetPedHairColor` doesn't exist HOT 2
- FXServer Server Crash HOT 1
- Exploit using "SetVehicleExclusiveDriver_2" HOT 8
- Sync + Server thread hitch starting with artifact 8096 HOT 8
- GetEntityHealth returns different value between server/client HOT 7
- [BUG] vehicle tornado problem HOT 7
- DoesPlayerExist return true if player has exited during loading
- Game getting stuck in RedM when you press a prompt in map menu HOT 2
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from fivem.