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Comments (3)

fullwall avatar fullwall commented on August 21, 2024

Can't reproduce on the latest build.

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mcmonkey4eva avatar mcmonkey4eva commented on August 21, 2024

I can replicate on # 1169 - debug looks like

 [Citizens] Using cached skin texture for NPC bob UUID 0ba5355e-0ffc-4560-ba8c-a6167a2c3472
 [Citizens] Using cached skin texture for NPC bob UUID 0ba5355e-0ffc-4560-ba8c-a6167a2c3472
 [Citizens] Using cached skin texture for NPC bob UUID 0ba5355e-0ffc-4560-ba8c-a6167a2c3472
 [Citizens] Using cached skin texture for NPC bob UUID 0ba5355e-0ffc-4560-ba8c-a6167a2c3472

on loop. Same as before.
It does appear to take a bit more force to get it to go.

Additionally, NLBlackEagle recorded a video of it occuring on his server to further confirm the issue: https://www.youtube.com/watch?v=l_zT1HbTS-A&feature=youtu.be

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goodbyebluemonday89 avatar goodbyebluemonday89 commented on August 21, 2024

I'm using the latest build, and I've had this same issue. These are the steps I take to reproduce it.

Create npc named Kantorh.
Create second npc named Bob
Assign skin "Kantorh" to Bob npc

If the npc Kantorh is renamed to Bob, then assigned the skin, it works fine.

When that npc is removed, if another npc named Bob is created, the glitch will start happening automatically.

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