Comments (2)
Fix: added resolver="2"
to the top TOML file.
from rusty_engine.
Yes! If you are using a workspace, you need to do that. 🤔 I should add that to a troubleshooting section or something...
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Related Issues (20)
- Can you write a tutorial for it? HOT 2
- Change volume of sfx HOT 3
- Rusty Engine 3.0 HOT 8
- Questions regarding this game engine HOT 1
- Documentation typo / misattribution HOT 1
- Question regarding compiler error because of borrowing of: engine HOT 3
- rusty-asteroids HOT 4
- rusty-breakout HOT 1
- Ability to create shapes HOT 2
- Realistic physics would be nice HOT 1
- Issue building cpal dependency HOT 10
- How to change filepath of Sprite HOT 3
- Too slow to compile HOT 1
- Missing resource HOT 1
- Compliation fails on MacOS HOT 11
- Upgrade to Bevy 0.10
- game setup HOT 1
- how to change background color of gamewindow HOT 1
- Is there a way to detect collision for given two collider points of sprite HOT 1
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