Comments (2)
What if we calculate car price based on the sum of its parts (via item JSON), multiplied by some value dependent on what capabilities it has? This would account for damage and third-party modifications. For example, a truck would just be worth the sum of its parts (assume $10,000 for this example), multiplied by, say, 2. This multiplier could be increased by having something like a working AC system (+ 0.75 to the multiplier) or running water (+ 0.8 to the multiplier. This would make RV's and tricked-out cars worth a lot more than their base counterparts.
from cataclysm-dda.
If possible, vendors should have different thresholds of what condition is acceptable.
Perhaps the refugee center will accept junkers to be scrapped or integrated into a defensive perimeter, but the Isherwoods are only interested in something that's in good working order.
from cataclysm-dda.
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from cataclysm-dda.