Comments (2)
As you mentioned I think tiny objects should be moved fast with a sholve,thus a snow sholve will be useful
from cataclysm-dda.
I have seen some mechanized ways to turn fiberous plants into tread so implementing a few of those could help you process large amounts of stalks. Another option might be to turn them into feed for certain animals. I don´t think that cows and horses could digest them but goats are know to eat just about anything and might be just fine with fiberous stalks. Alternatively we could implement composting or biogas.
from cataclysm-dda.
Related Issues (20)
- Quadratic complexity in `npc_regen_ai_cache` HOT 1
- Binoculars should increase "detailed" vision range HOT 2
- Silk items? HOT 4
- Please improve Harvest lists with adding extend/delete to copy from
- Behavior of attachable ear muffs with army helmet is incredibly inconsistent HOT 2
- Conditions with math time_since and undefined variables HOT 5
- Unreachable menu points due to jumping around HOT 12
- Mutations when starting new character
- Menu black when entering via ESC HOT 3
- Unable to input text into ImGui prompts with key code input mode
- Cannot install an armored training dummy for some cryptic reason HOT 2
- Contrast of the time played in the save loading menu is very poor HOT 1
- Rubic bionic offers don't update between restocks HOT 2
- Exoskeleton bug - conversion mods prevent (i)nserting ablative armor
- Exoskeleton bug - issues with the PALS functionality of the torso armors
- Allow military NVGs to be attached to exoskeleton head armor HOT 1
- No Hope difficulty does nothing HOT 1
- [MOM] Wakeful rest spell causes softlock if you try to continue meditating after fully rested. HOT 1
- Supernatural (Spells) Casting Menu visual issues
- Hair/Haircuts aren't working properly
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