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clzsv's Projects

bridge.lua icon bridge.lua

Bridge.lua is a C#-to-Lua Compiler,which generates equivalent and consistent lua code

chromapack icon chromapack

ChromaPack -- 给Unity提供了一种新的纹理压缩格式

dynamic-splitscreen icon dynamic-splitscreen

A simple variation of the commonly used dynamic splitscreen, popularized by the LEGO games.

fogofwar icon fogofwar

unity下一种基于渲染可见区域的战争迷雾

godcomplex icon godcomplex

GodComplex is intended to be a small Windows 64K intro that uses DirectX11. Now it's more of an all-purpose dev. framework... ^^

monohooker icon monohooker

hook C# method at runtime without modify dll file (such as UnityEditor.dll)

potentiallyvisiblesetplugin icon potentiallyvisiblesetplugin

离线PotentiallyVisibleSet,用于解决Unity OcclusionCulling 处理超大地图无法动态加载以及CPU占用较高的问题

ray-mmd icon ray-mmd

🎨 The project is designed to create a physically-based rendering at mikumikudance.

render-crowd-of-animated-characters icon render-crowd-of-animated-characters

利用GPU实现大规模动画角色的渲染。 anim map for vertex shader to modify the vertex position of the mesh at runtime. use gpu instancing to reduce draw call.

spritedicing icon spritedicing

Extension for Unity game engine to work with diced sprites

testbedhdrp icon testbedhdrp

Testbed project for Unity HDRP (High Definition Render Pipeline)

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