Comments (2)
It would be really handy to see the contents of the plist file, any chance?
from cocos2d-x.
Sure thing. As I said we just fiddled with the controls a bit to create a demo so it shouldn't be anything too special.
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>angle</key>
<real>0.0</real>
<key>angleVariance</key>
<real>360</real>
<key>blendFuncDestination</key>
<integer>771</integer>
<key>blendFuncSource</key>
<integer>771</integer>
<key>duration</key>
<real>-1</real>
<key>emitterType</key>
<real>0.0</real>
<key>finishColorAlpha</key>
<real>0.0</real>
<key>finishColorBlue</key>
<real>0.0</real>
<key>finishColorGreen</key>
<real>0.0</real>
<key>finishColorRed</key>
<real>0.0</real>
<key>finishColorVarianceAlpha</key>
<real>0.0</real>
<key>finishColorVarianceBlue</key>
<real>0.0</real>
<key>finishColorVarianceGreen</key>
<real>0.0</real>
<key>finishColorVarianceRed</key>
<real>0.0</real>
<key>finishParticleSize</key>
<real>64</real>
<key>finishParticleSizeVariance</key>
<real>19.605262756347656</real>
<key>gravityx</key>
<real>0.0</real>
<key>gravityy</key>
<real>0.0</real>
<key>maxParticles</key>
<real>700</real>
<key>maxRadius</key>
<real>100</real>
<key>maxRadiusVariance</key>
<real>135.78999328613281</real>
<key>minRadius</key>
<real>0.0</real>
<key>particleLifespan</key>
<real>10</real>
<key>particleLifespanVariance</key>
<real>0.0</real>
<key>radialAccelVariance</key>
<real>0.0</real>
<key>radialAcceleration</key>
<real>0.0</real>
<key>rotatePerSecond</key>
<real>125.52999877929688</real>
<key>rotatePerSecondVariance</key>
<real>116.05000305175781</real>
<key>rotationEnd</key>
<real>0.0</real>
<key>rotationEndVariance</key>
<real>0.0</real>
<key>rotationStart</key>
<real>0.0</real>
<key>rotationStartVariance</key>
<real>0.0</real>
<key>sourcePositionVariancex</key>
<real>320</real>
<key>sourcePositionVariancey</key>
<real>240</real>
<key>sourcePositionx</key>
<real>320</real>
<key>sourcePositiony</key>
<real>240</real>
<key>speed</key>
<real>10</real>
<key>speedVariance</key>
<real>0.10000000149011612</real>
<key>startColorAlpha</key>
<real>1</real>
<key>startColorBlue</key>
<real>1</real>
<key>startColorGreen</key>
<real>0.85758465528488159</real>
<key>startColorRed</key>
<real>0.87565106153488159</real>
<key>startColorVarianceAlpha</key>
<real>0.0</real>
<key>startColorVarianceBlue</key>
<real>0.0</real>
<key>startColorVarianceGreen</key>
<real>0.13187499344348907</real>
<key>startColorVarianceRed</key>
<real>0.51625001430511475</real>
<key>startParticleSize</key>
<real>3.7899999618530273</real>
<key>startParticleSizeVariance</key>
<real>18.110000610351562</real>
<key>tangentialAccelVariance</key>
<real>0.0</real>
<key>tangentialAcceleration</key>
<real>0.0</real>
<key>textureFileName</key>
<string>particleTexture.png</string>
</dict>
</plist>
from cocos2d-x.
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from cocos2d-x.