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kabel-knrd avatar kabel-knrd commented on July 17, 2024

Hi!
I currently have the same problem with the UE4.27.
@tsender Have you found a decent workaround that works for you? So have you found a way, where the plugin compiles?

Thanks!

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Sanic avatar Sanic commented on July 17, 2024

Hi @tsender
Thanks for reporting!
I gave it a thought i think that the main platform of the master branch should be UE4.
So i would be happy to receive a PR for the partial removing of #180 with the related code you've described here.

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tsender avatar tsender commented on July 17, 2024

Hopefully there aren't too many more issues with differences b/w UE4 and UE5 that can't be easily accounted for, like in preprocessor directives, but you might want to add a note to the README saying the master branch is maintained for UE4, and if the need arises, then perhaps you can make a UE5 branch. Just a thought.

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Sanic avatar Sanic commented on July 17, 2024

@tsender Good point! I've added a remark to the README.md

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