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Lucas Coelho's Projects

auto-patcher-template icon auto-patcher-template

๐Ÿš€ Simple auto patcher which fetches remote version to check the needing of downloading new content.

babel icon babel

๐Ÿ  Babel is a compiler for writing next generation JavaScript.

blog icon blog

๐Ÿ“– Some thoughts and discoveries are registered here.

book icon book

The Rust and WebAssembly Book

defold-utils icon defold-utils

๐Ÿงฉ Personal utilities to work in/with Defold while I learn more about it

dwm icon dwm

My personal configuration and patches for https://dwm.suckless.org/.

faeterj-simple-pong-project icon faeterj-simple-pong-project

๐ŸŽฎ Project made to presentation at the Faculty of Technology and Communication of the State of Rio de Janeiro

ghpy icon ghpy

[WIP] Control github from your terminal.

godot icon godot

Godot Engine โ€“ Multi-platform 2D and 3D game engine

godot-runner-game icon godot-runner-game

๐Ÿฆ– A simple infinite runner made in one hour based on Google's Dinosaur game.

godot-site-projects icon godot-site-projects

Repository to hold projects presented at my blog, as well as the ones in my youtube channel.

godotenv icon godotenv

๐Ÿ” Store and consume environment variables for your Godot project inside a .env file

haldric icon haldric

Wesnoth 2.0, being developed in the Godot engine.

hitbox-editor icon hitbox-editor

๐ŸฅŠ Create and edit collision box mapping for your game. This tool is focused in fighting and beat 'em up games collision mapping.

kop icon kop

๐Ÿ‘พ Game made as a proof of concept for a presentation at Godot Online Brasil 2020

ktx-sample-project icon ktx-sample-project

An autogenerated example KTX project with all official extensions targeting desktop and mobile platforms. Generated with gdx-liftoff.

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