Comments (4)
I should definitely test, whether a UDP tunnel with RTP is more stable than JSON embedded images over TCP. And then make some scripts out of it. ;)
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I like TCP more, too. Makes things easier. However RTP is using less bandwidth than the JSON URI strings. I will just test things. Maybe IceCast is the solution? TCP + Stream...
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Cool!
from isaac.
Haha, I am fine with TCP - just let us have at least tunnel scripts for those connections.
Otherwise RFC 6544 defines TCP candidates with ICE if you are feeling lucky, but ultimately no-one will complain how you punch your hole in the firewall, as long as you punch 🎶
But yes, testing that would be very interesting!
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Related Issues (20)
- ISAAC compile issue if particle and/or field source is empty HOT 1
- glm compile error on JUWELS Booster - formatting issue in `INSTALL.md` HOT 2
- Documentation how ISAAC works HOT 2
- Guarding area integration in optimized renderer
- Particles seem to jump in a moving window scenario
- Seeding points on front GPU seem to be fixed in moving window scenario
- Gap between local volumes on default camera position
- Making ISAAC loosely coupled via openPMD
- CMake file might be outdated soon
- sum method in functor chain creates too large values HOT 4
- oscilation in constant field values
- "Update minmax interval" not working HOT 1
- possible issue: make issac server HOT 6
- Mention CMAKE_INSTALL_PREFIX in INSTALL.md HOT 2
- possible error in transfer function underflow on AMD GPUs HOT 2
- too many GPUs will state 0 GPUs/cells in client
- too many GPUs will state 0 GPUs/cells in client
- too many GPUs will state 0 GPUs/cells in client
- too many cells/particles will state 0 particles/cells in client
- too many cells/particles will show cells/particles in client
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