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corianderli's Projects

algorithms icon algorithms

Bug-tracking for Jeff's algorithms book, notes, etc.

assetbundles icon assetbundles

AssetBundles 资源加载,实现场景打包,加载

assetmanager icon assetmanager

基于Unity5.6.2的资源管理器实现, 主要提供了资源相关操作的上层接口, 和资源构建工具, 让用户不再直接使用引擎的底层资源操作接口 Resources 和 AssetBundle. 为避免阻塞主线程, 所有资源加载都是异步操作, 同时内建了基于引用计数的缓存策略, 确保同一份资源不会被重复加载亦不会轻易卸载.

ilruntime icon ilruntime

Pure C# IL Intepreter Runtime, which is fast and reliable for scripting requirement on enviorments, where jitting isn't possible.

tolua icon tolua

The fastest unity lua binding solution

ugui-editor icon ugui-editor

Unity UGUI editor tools,improve the efficiency of ui development.

xasset icon xasset

XAsset 为 Unity 项目提供了一套简便的资源管理环境,借助 XAsset,你可以很轻易的在 Unity 项目中对 AssetBundle 资源进行 打包、更新、加载、和回收。

xlua icon xlua

xLua is a lua programming solution for C# ( Unity, .Net, Mono) , it supports android, ios, windows, linux, osx, etc.

zcode-assetbundlepacker icon zcode-assetbundlepacker

Unity的AssetBundle模块扩展插件,主要目的用于简化AssetBundle打包,提供AssetBundle管理,支持热更新、支持资源包下载、支持版本控制。

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