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Rey Brassard

I'm a Graphics Engineer:

  • ⛏️ Currently working on Minecraft as a codeveloper at SkyBox Labs.
  • πŸ“š I study modern rendering techniques, engine architecture, and machine learning.
  • 🌲 I have a love for the outdoors, and spend a lot of time hiking πŸšΆβ€β™‚οΈ, swimming πŸŠβ€β™‚οΈ, and camping β›Ί

Languages and Tools:

VS Code

Visual Studio

C++

C Sharp

Lua

Python

Unreal Engine

Unity Engine



Graphics Libraries Used:

  • DirectX 11
  • GNM
  • DirectX 12
  • Vulkan
  • BGFX
⚑ GitHub Stats CosmicRey's GitHub Stats

cosmicrey's Projects

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Dear ImGui: Bloat-free Immediate Mode Graphical User interface for C++ with minimal dependencies

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