Richard Callwood III's Projects
Config files for my GitHub profile.
I’m trying to learn this thing.
Beveled Text Isosurfaces: a POV-Ray Tutorial
A 3-D POV-Ray model of Google’s Android™ robot, with posable head and limbs.
A test bed for examining the behavior of light in POV-Ray.
Selected data derived from the Yale Bright Star Catalogue, preliminary 5th ed., converted to POV-Ray SDL.
A quick and easy way to add captions to a busy POV-Ray scene.
A coffee mug modeled in POV-Ray
Flex-neck desk lamps for POV-Ray
A tutorial for gamma and the sRGB keywords in POV-Ray
Gem cuts and settings for POV-Ray.
A tool for integrating spectral curves, intended for use with Lilysoft's POV-Ray spectral renderer.
Leroy’s cheap chairs POV-Ray macro.
A spectral power distrubution generator for POV-Ray
A tool to set the pretrace parameters for POV-Ray radiosity
My Object Collection contributions
POV-Ray macros for creating metallic textures
Wood textures for POV-Ray
Rounded edges in POV-Ray
A scary-looking Gorgon-like coronavirus for POV-Ray
A prefab environment for POV-Ray prototypes and experiments.
CousinRicky’s Modifications to SpectralRender
Calibrated spectra in POV-Ray
Well-behaved alternatives to POV-Ray’s sphere_sweep primitive
A tutorial on applying the spherical law of cosines to POV-Ray ray tracing
For POV-Ray, an Archimedean spiral impression of a pigment that can be used for spiral interpretations of image maps.
Image maps of the Earth for POV-Ray
For POV-Ray, a torus that is scaled in the polar (y) direction, then rotated about its circular axis
Index to my POV-Ray-related tools
Miscellaneous POV-Ray include files