Comments (2)
The tasks are run because "assemble" depends on them, basically if you add the macAppBundle plugin,you are saying that a app is an output of the build and so it is generated. I believe this is the expected behavior, for example if you use the war plugin, the war file will be generated on gradle build. If you don't want everything generated, you can always just call gradle jar to only build the jar file.
But the windows issue should be fixed in 2.1.5. Now assemble depends on createDmg on mac, but on createAppZip on windows and linux.
from gradle-macappbundle.
Hmm, so build includes assemble and assemble includes the 10 tasks. Ok, I'll try 2.1.5. Thanks.
from gradle-macappbundle.
Related Issues (20)
- Deprecation warning with Gradle 4.0-rc-1 HOT 4
- Error: execCommand == null HOT 2
- Subproject evalutation and executing project.afterEvaluate{} HOT 1
- Resulting app does not open when bundleJRE = true HOT 6
- Error prototypes method getJREDirName HOT 4
- About the dmg HOT 7
- backgroundImage option fails on osascript when project path contains spaces
- JDK 10 is not bundled HOT 7
- Adding javaExtras.put() creates an app that wonβt run HOT 3
- There doesn't seem to be a way to create a /Applications alias in a dmg without a background image HOT 5
- Builing DMG often fails when background image is set HOT 2
- Switch app launcher to one with a better JRE missing error? HOT 5
- Application hangs when okhttp3.Credentials.basic method gets called HOT 2
- is it possible to manually edit the startup script? HOT 4
- Gradle 5.0 build fails on non-macOS systems HOT 1
- Java 11 JRE's from adoptopenjdk are not supported HOT 1
- Remove dependency between assemble and macappbundle tasks
- Created application cannot be notarized for Mac OS Mojave HOT 7
- Documention/Links on how to contribute HOT 1
- JavaAppLauncher Apple Silicon (arm64) support HOT 1
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from gradle-macappbundle.