Comments (2)
This could be done in a more "manual" way. We just have to embed the Bounty files inside the machine, and have the bounties itself being added through inputs, like the "ordinary" ones, but with a special field or value on the "file" field, that indicates it have to search the file inside the machine. This way there is no need to modify the front end nor the Application State.
It will have the costs of adding an input, but not the limit on the bounty file
from bug-less.
This solution may work for a few built-in bounties, but it may get costly (and annoying) to add built-in bounties one-by-one.
from bug-less.
Related Issues (20)
- Bump `sunodo/sdk` to 0.4.0 HOT 2
- Host `linux.bin`
- Fix populate script HOT 1
- Fix Bugless CLI HOT 5
- Button flickering while editing form HOT 1
- Bad key provided to `slog`
- Write Typescript CLI
- Fix Lua tests
- Support ERC-20 tokens HOT 2
- Tag `@sunodo/cli` version in README HOT 1
- Front-end build raises warning regarding ESLint HOT 1
- Cross-compile the Solidity bounty HOT 1
- Add the Solidity bounty to the genesis machine image
- Add tooltip in the bounty submission form explaining what is a bundle and how to create one
- [Solidity Compiler Bounty] Create an assertion to check if an internal compiler error was generated
- Test front-end against ERC-20 tokens without `symbol` and `decimals` HOT 1
- Upgrade to rollups-node with fix for ClaimMismatch error
- Unstable state after 2 exploit code calls almost simultaneously HOT 4
- Enhance exception handling when testing an exploit code HOT 1
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from bug-less.