Comments (1)
A proof of concept mod has been created providing voxel objects for some lamp-posts and signs in Jirinaar at this repo
from ualbion.
Related Issues (20)
- Correct handling of 2D collision and movement
- Audio balance shifts when opening inventory screen
- Sound source proximity volume incorrect
- Multiple ammunition items allowed in off-hand slot
- Inventory screen not working on 3D levels
- Add tiled import/export capacity for 2D maps
- Add tiled import/export capability for 3D maps
- Add ability to highlight map tiles that the party can interact with
- Implement merchant screen
- Prevent talking to party members from inventory screen
- Rework rendering system to use VeldridGen code generation
- Add gamma correction option
- Add low-level binary asset patching
- Add JSON Patch based asset modding
- Add save-game screenshots
- Add quicksave slots
- [Combat] Add combat scene and flow
- [Combat] Add combat map
- [Combat] Add character movement in combat
- [Combat] Add monster groups
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from ualbion.