Comments (3)
Regarding your test case, I’d also take a look at the brush snapping examples. I’ve made a new Brush Snapping III that shows how I’d implement your example.
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Yeah. The issue is that a degenerate (collapsed) selection is treated as the null selection within the context of brush.move. And then, if you set the selection to null while a brush gesture is active, it crashes. Probably the brush should ignore the externally-set selection in this case, changing this:
selection = state.selection; // May be set by brush.move!
To this:
if (state.selection) selection = state.selection; // May be set by brush.move!
from d3-brush.
I'm seeing this issue as well with the latest brush.clear(selection)
shorthand. I think it may have to do with my use of brush.filter(() => d3.event.shiftKey)
.
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Related Issues (20)
- Brush event started does not initiate "points" variable HOT 1
- Apparent breaking change(s) in non-breaking release HOT 3
- Can't create new brush selection inside extent, only change exsisting one HOT 1
- a brush transition is not interrupted HOT 1
- multitouch HOT 2
- FF android HOT 2
- Allow mousemove event triggering or switching brush state HOT 2
- brush.move should accept an event HOT 1
- Using brush for fine-grained zooming HOT 3
- Brush Wrapping
- bbnk,
- Error multitouch emit undefined inside move function HOT 8
- Brushing uses wrong mouse coordinates if perspective transformations are applied HOT 3
- Is it possible to update d3-color ? HOT 2
- Conflict trying to .filter() with a false value if there is also a d3-zoom active
- incorrect position of the selected area in firefox HOT 2
- Allow to change default to CENTER mode HOT 2
- Errors when using `filter` on mobile HOT 2
- Customize the brush style HOT 2
- Brush handles disappear at zero width HOT 4
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