Comments (4)
Mosaic can compile via xCode for osx (a few years ago at least), but I don't think it will work on iOS. Technically, there's probably multiple incompatible ofxAddon libraries and the shaders might need to be ported to GL ES. This said, Mosaic is based on OpenFrameworks which supports iOS so porting it should not be that difficult.
@d3cod3 , you probably know the iOs situation better than me, can you confirm / complete my answer ?
from mosaic.
Sorry, but no, i never tested Mosaic code on iOS, so no idea!
That said, to have a patch transfered to an xCode project or a qtcreator one should not be trivial but probaby possible, it's something for sure worth researching.
Right now the ofxAddons list has been reduced, and probably it should not be difficult to make the code compile for iOS removing some objects, the one using thise addons for sure:
ofxFFmpegRecorder
ofxHapPlayer
ofxNDI
Then there is the big question about ofxPDSP ( i know that ofxPd can compile on iOS), because the entire audio part of Mosaic is builded over ofxPDSP, and if that do not compile then it's game over.
No more info on the subject for now, let's think about it!
from mosaic.
Thanks a lot for the answers! It would be great to make prototypes in Mosaic and then finish the project in xCode working only on the interface for iOS app. Unfortunately, in Max and PD (with the ofxPD plugin) this is not very convenient. I am currently working on my first app in Openframeworks using ofxPDSP and accidentally found your project. The idea of a graphical interface for ofxPDSP is great and I hope it will be continued!
from mosaic.
Yes, right now in Mosaic we have those implemented from ofxPDSP:
and more stuff for audio analysis
from mosaic.
Related Issues (20)
- Older GPUs and OpenGL 4.1 HOT 2
- No sound menu on Windows 10 ... HOT 1
- [WSL] bwrap: kernel does not support user namespaces HOT 1
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- Mosaic still running after closing using window X in Ubuntu HOT 1
- inputs in glsl nodes HOT 2
- Corrade / Magnum HOT 4
- osx 10.12 support HOT 1
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- Error in compile mosaic on Mint 20 HOT 1
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- "there has been a problem compiling Debug OF library" HOT 1
- Mosaic flatpak 0.6.6 don't open on mint HOT 8
- segfault at run HOT 2
- HiDPI/4K screen support HOT 3
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from mosaic.