Comments (12)
Currently dagre-d3 doesn't have any special mechanism for describing a graph's style. This is something I definitely want to add, but haven't had time to think through in great depth. For the moment you can do this:
g.addNode("review", { label: "Review", style: "fill: red" });
var renderer = new dagreD3.Renderer();
var oldDrawNode = renderer.drawNode();
renderer.drawNode(function(graph, u, svg) {
oldDrawNode(graph, u, svg);
svg.select("rect").attr("style", function(u) { return g.node(u).style; });
});
renderer.run(g, d3.select("svg g"));
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@cpettitt - I too would welcome this feature, and am struggling to make the example code you gave work. The error I get is "Object # has no method 'drawNode'". I'll have an experiment and see if I can make this work.
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The API changed slightly in dagre-d3. This should work:
g.addNode("review", { label: "Review", style: "fill: red" });
var renderer = new dagreD3.Renderer();
var oldDrawNodes = renderer.drawNodes();
renderer.drawNodes(function(graph, svg) {
var svgNodes = oldDrawNodes(graph, svg);
svgNodes.select("rect").attr("style", function(u) { return g.node(u).style; });
return svgNodes;
});
renderer.run(g, d3.select("svg g"));
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Thanks Chris,
I just about figured that out ~2-3 hours ago (and then got lost in a lot
of other Javascript I'm writing!).
I have to say that being able to do that is actually quite elegant - and
my personal opinion is that if people want to do fancy things with their
dagre-d3 graphs, they should implement it in a similar way to your example.
Regards,
Chris
On 11/01/14 16:28, Chris Pettitt wrote:
The API changed slightly in dagre-d3. This should work:
| g.addNode("review", { label: "Review", style: "fill: red" });
var renderer = new dagreD3.Renderer(); var oldDrawNodes = renderer.drawNodes(); renderer.drawNodes(function(graph, svg) { var svgNodes = oldDrawNodes(graph, svg); svgNodes.select("rect").attr("style", function(u) { return g.node(u).style; }); }); renderer.run(g, d3.select("svg g"));
|
|—
Reply to this email directly or view it on GitHub
#13 (comment).
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Thank you for the code example Chris! FWIW, it would be very nice if dagre-d3 had some sugar for adding styles or classes to nodes & edges (i.e., if adding a 'class' or 'style' property to the config object "just worked").
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Is there a similar readable trick for styling different edges differently? My actual use case is a family tree with mother and father relations colored differently.
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As of v0.2.7 you can apply styles to nodes, node labels, edges paths, and edges. Documentation yet to be completed, but you can take a look at the interactive-demo to get a sense for how it works.
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Thank you!
from dagre-d3.
I would also like to ability to add a class, to style using CSS. It doesn't seem to be supported, is it?
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+1, it would be interesting to override the style by using a class like g.addNode(null, {class: "ClassA". useDef: "def-N2"});
@steren a workaround...
var oldDrawNodes = renderer.drawNodes();
renderer.drawNodes(function(graph, svg) {
var svgNodes = oldDrawNodes(graph, svg);
svgNodes.select("rect").attr("class", "classA classB");
return svgNodes;
});
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I could take this as a pull request, but I don't have cycles to add it myself right now. It shouldn't be a lot of work to add.
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can a node created using addNode function be made collapsible?
Thanks.
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