Comments (3)
Update is now out :)
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I am unable to replicate this on Windows 10, on master Garry's Mod, both client and server. Client singleplayer does seem to have an issue with HandleClientLuaError
but don't really care about that. Also looked at the function signatures on Linux client and they seemed good.
from gm_luaerror.
I'm not sure if there were any changes from dev to live with Gmod itself, but it does appear to be working for me as well. Apologies for any wasted time I caused you!
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Related Issues (20)
- Module not loading on latest ubuntu version HOT 1
- x86-64 bit compatibility HOT 4
- unable to create a hook for HandleClientLuaError HOT 4
- Windows 32 bit: unable to initialize IFileSystem HOT 2
- Can't include module on linux 32 servers HOT 1
- Docs? HOT 1
- Crash with latest Garrysmod version HOT 1
- Crash on server error HOT 8
- I cannot compile x64 HOT 1
- Potential crash event with the latest GMod update HOT 14
- ClientLuaError returning wrong entities HOT 7
- ClientLuaError stack missing `short_src` HOT 2
- Is it possible to "block" errors with this? HOT 1
- Rare issue with determining the Source File and Source Line HOT 2
- x86-64 architecture? HOT 1
- unable to obtain AdvancedLuaErrorReporter HOT 13
- "unable to obtain AdvancedLuaErrorReporter" when requiring module HOT 5
- "Unable to sigscan function HandleClientLuaError" on map change HOT 3
- Segmentation fault on client error
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