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vadimi avatar vadimi commented on June 14, 2024 1

Based on https://docs.microsoft.com/en-us/windows/desktop/sysinfo/acquiring-high-resolution-time-stamps#resolution-precision-accuracy-and-stability calculating duration like that works fine in Windows and Linux:

var start = Stopwatch.GetTimestamp();
await Task.Delay(100);
var end = Stopwatch.GetTimestamp() - start;
double elapsedMs = end * (1000.0 / Stopwatch.Frequency);

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lucaspimentel avatar lucaspimentel commented on June 14, 2024

Thanks for reporting this. We'll look into it right away.

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lucaspimentel avatar lucaspimentel commented on June 14, 2024

Interestingly, in DateTimeOffset.AddTicks() a tick seems to always be 100 nanoseconds, but the length of ticks in Stopwatch.ElapsedTicks can vary by platform (see also Stopwatch.Frequency).

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lucaspimentel avatar lucaspimentel commented on June 14, 2024

@vadimi: The issue should now be fixed in 0.8.2, so I'm closing this issue. Thanks again for reporting it.

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