Comments (2)
The Attribute class was added by me on exactly the 13th of November but apparently a while after Joao had uploaded his latest binaries. I'm afraid you'll have to compile C++# yourself. Take note, though: you need to build not master but rather the "Merge pull request #283 from ddobrev/master" commit - that is, the first commit before "Kill the old parser (good riddance :).". It's very easy if you use TortoiseGit: clone master, then show the long, right-click on the required commit and select "Switch/Checkout to this". In the mean time I'm going to ask Joao to upload his latest binaries for the old parser.
I agree it would be nice to have the 32-bit binary in the references but I'm afraid it won't happen any time soon. That would mean I have to maintain a separate build, including LLVM itself, a build that I don't actually use. Fortunately for you, it's easy to update and rebuild C++# once it's been set up so I think it's going to be a minor inconvenience.
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C++# now has regular binary 32-bit releases for Windows at https://github.com/mono/CppSharp/releases so this is no longer a problem.
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Related Issues (20)
- Unable to use QTreeWidget HOT 2
- Building on Mac OS X HOT 13
- can't use QStringList HOT 2
- The "QObject.Sender" is null HOT 1
- QString and 64 bit support. HOT 4
- Deploy "Generated Source" for binary releases HOT 2
- Coverage HOT 30
- Packages HOT 2
- Missing Constructors HOT 8
- KDE support HOT 5
- System.EntryPointNotFoundException HOT 8
- QtSharp | SetProperty in QML from CodeBehind HOT 6
- VisualStudio is crashing | “System.InvalidCastException” in Microsoft.CodeAnalysis.Workspaces.dll HOT 3
- Support Sailfish OS? HOT 1
- Can't add more than one string in QtCore.QStringList HOT 1
- System.AccessViolationException in QBoxLayout destructor HOT 1
- QVariant value<QObject>(), qvariant_cast, qobject_cast implementation HOT 1
- System.InvalidCastException: Can't cast type 'CppSharp.AST.Class' into 'CppSharp.AST.ClassTemplateSpecialization'. HOT 5
- Continue development of QtSharp HOT 5
- Support Android And IOS And Mac And Linux
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