Comments (6)
I've been digging around the combat-track.js file and putting some console.log statements on there to see what's going on. It looks like we're not getting anything back from const flags = CombatTrack.getCombatFlags(combat);
, thus this just returns
if (!flags && !defaultPlaylist) {
return;
}
I threw a console.log(JSON.stringify(flags));
and the console shows the result as undefined
.
I also checked the helper method and console.log(JSON.stringify(combat.flags[MAESTRO.MODULE_NAME]))
also gets undefined
from maestro.
Same issue here. Not compatible with v10 I suppose?
from maestro.
@jshank @BernhardPosselt can you confirm you selected a Combat Track playlist in the Combat Tracker settings? Click the "gear" icon in the Combat Tracker, then the Music Note button in the header.
Please note: as per issue #182 I will investigate defaulting the Combat Track playlist to the module-created playlist in the next update.
from maestro.
Oh, that's how you configure it? I thought having the default Combat Tracks playlist would be enough and I completely glanced over the Music Note Icon. Works when configured that way.
Can we move that setting into the module settings perhaps?
from maestro.
Oh, that's how you configure it? I thought having the default Combat Tracks playlist would be enough and I completely glanced over the Music Note Icon. Works when configured that way.
Can we move that setting into the module settings perhaps?
Will be addressed #182
from maestro.
It works. I completely missed gear - music icon setting in the combat tracker. Like @BernhardPosselt, I thought configuration in settings was enough. Seems like #182 will help.
from maestro.
Related Issues (20)
- Token/Actors with no Hype Track are playing all paused hype tracks in pf2e
- When encounter ends errors are thrown into the console log
- Play Item Track after initial item roll
- Critical success / fail is not working with CyberPunk Red System's attack rolls. HOT 1
- Item Track not playing using INVESTIGATOR/GUMSHOE System
- Add option to pause and resume Hype Tracks
- Allow players to see Hype button on Actor sheet
- Hype Tracks pause instead of stopping during combat in pf2e
- Add compatibility for Foundry VTT v10
- Item Tracks fail to play when using items with The One Ring 2e system.
- Dont Loop Playlist Button Not Respected HOT 1
- Compatibility with other game systems HOT 1
- Option to return the old placement of Combat Playlist (off by default)
- Hype and Combat Track Play Simultaneously HOT 2
- Make the module-created Combat Track playlist the default and add a settings menu option to change it HOT 1
- Avoid overlapping hypes
- The module "maestro" is using the old flat core compatibility fields which are deprecated in favor of the new "compatibility" object HOT 1
- Make the item ID retrievable from the roll HOT 2
- Help to make it work on PBTA System
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from maestro.