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LoganDark avatar LoganDark commented on May 30, 2024

LiquidWorld is not Sync, so you should not share it between threads at all. Only one thread may own and interact with the LiquidWorld. Using unsafe to bypass this behavior is, well, unsafe.

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anlumo avatar anlumo commented on May 30, 2024

Sharing between threads is done using the Send trait, not Sync. It's not Send either though.

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LoganDark avatar LoganDark commented on May 30, 2024

Sharing between threads is done using the Send trait, not Sync. It's not Send either though.

Actually, sharing between threads is done by Sending a shared reference:

A type is Sync if it is safe to share between threads (T is Sync if and only if &T is Send).

If LiquidWorld was Send, you would be able to transfer it between threads, but not use it from multiple threads simultaneously.

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anlumo avatar anlumo commented on May 30, 2024

True, not at the same time, but you could wrap it in an Arc<Mutex<LiquidWorld>> and use it sequentially from multiple threads.

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LoganDark avatar LoganDark commented on May 30, 2024

True, not at the same time, but you could wrap it in an Arc<Mutex<LiquidWorld>> and use it sequentially from multiple threads.

That's true, because Arc is Send and Mutex is Sync, emulating the exact same behavior mentioned above.

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