Comments (23)
Here is the solution for you guys with SSB error for now:
https://gbatemp.net/threads/loadiine-gx2.413823/page-190#post-6343800
Don't know about Devils Third. I don't have that game. Do you use updates with it? That might be the same issue then.
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Problem solved with Devils Third! Adding app and cos.xml giving Error 160-3204 in SSB Mode, but working as it should in MiiMaker Mode.
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Have you tried launching using different games? Loadiine GX2 is capable of launching games using Mii Maker, Super Smash Bros., KaraokeU and Art Ateiler. Some games work when launched from Mii Maker, others don't, so feel free to try experimenting.
Also look at this: http://wiki.gbatemp.net/wiki/Loadiine_compatibility_list
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Super Smash Bros :
Art Atelier Mode : Launch Mii Editor
Karaoké Mode : Launch Mii Editor
Mii Maker Mode : Error (160-2200)
Smash Bros Mode : Launch Mii Editor
Tokyo Mirage sessions & Star Fox, Project Zero no worries
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Logs Loadiine UDP debug server
GeckoLog.txt
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Same error with Devil's Third, black screen and error 160-2200 =/
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These errors are all related to the same issue on 5.5.1. No one actually dumped free memory regions and therefore the memory for the RPX/RPL isn't enough to load all the files up. I just need someone to run a test application and give me the values to actually fix. I can't do it myself obviously as I am not on 5.5.1
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I'm available
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Actually I didn't read correct. all 160-2200 errors occur because of that. The issue you are having with MK8 updated to v64 in MiiMaker is known. It won't work beucase of NNID requirements. It will work in smash bros mode. You need to have a physical or digital copy of smash bros for it.
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Even without updates his two games do not work.
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MK8 should be working fine in MiiMaker mode if it doesnt include updates. Smash Bros will not work. I will need someone on 5.5.1 to run an application to scan memory for me for that game to work. I will write something up and let you know.
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No worries I'm 5.5.1
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If it's anything I can do to help, let me know. I'm in 5.5.1E. And want to play Devil's Third xD
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Please do this:
https://gbatemp.net/threads/loadiine-gx2.413823/page-181#post-6331866
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Seems like the memory areas weren't too bad off. You could still try the games you had the issue 160-2200 with the following build and tell me if it works better now:
http://www63.zippyshare.com/v/QsaK8mMD/file.html
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Still the same problem (160-2200) , I tried with all launch modes. However Mario Kart launches with no problem now
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Devils Third is still 160-2200 using MiiMaker and 160-3201 using SSB Mode with this ELF on an EUR 5.5.1.
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I get the same with Devils Third error 160-2200 (MiiMaker), 160-3201 (SSB Disc). =/
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Ok seems like a different loader issue. I will take a look at it when I find some time.
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I tried the version " a0c73ed " but am still experiencing the same worries however for Smash , about Mario Kart 8 I confirm to you that I do not have any worries to start it.
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No updates used for Devils Third. There have been a similar error, between loadiine V3 and V4. Giving Errors in V4, but working in SSB Mode in V3 on US 5.3.2. It needed SSB updated to the latest Version back then. Maybe SSB v224 Update is corrupting/changing something needed?!
Or it's just the damn 5.5.1...
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You're right, is working now with Mii Mode. Thank you very much ^^
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I tested the method for Smash and unfortunately I have a black screen.
(EU Version)
No problem ( 1c4b32c )
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Related Issues (20)
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