docEdub/glTF-Sample-Models
glTF Sample Models
glTF Sample Models
Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework.
Build cross-platform native applications with the power of the Babylon.js JavaScript framework
JUCE is an open-source cross-platform C++ application framework for desktop and mobile applications, including VST, VST3, AU, AUv3, LV2 and AAX audio plug-ins.
Project is no longer maintained
Babylon.js's documentation website
Main babylon.js website
Extract clean conversation logs from Claude Code's internal storage
iOS debugging in Visual Studio Code
The JsRuntimeHost is a library that provides cross-platform C++ JavaScript hosting for any JavaScript engines with Node-API support such as Chakra, V8, or JavaScriptCore.
Replace 'hub' with 'ingest' in any github url to get a prompt-friendly extract of a codebase
Plugins, WAAPI Commands and projects for showcasing and learning Interactive Audio using Wwise.
Distributed, offline-first bug tracker embedded in git
A simple example of integrating Lua in a JUCE plugin such that Lua code can be run on paramChange and processBlock updates.
Output PCM audio data to the speakers
High-precision web audio player for multi-device playback and spatial audio.
An audio-friendly ls, with a little something extra.
A music theory library for Javascript
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
Port of OpenAI's Whisper model in C/C++
BJS "native" ECS