Comments (7)
https://gitlab.freedesktop.org/mesa/mesa/-/issues
Ideally you also make an apitrace of that bit of sewer where you said it can be reproduced reliably and add that to the Mesa issue. And/or maybe add your save game (I don't remember whether DSR saves are tied to the steam account).
from dxvk.
I suspect this is caused by ANV.
Been a while since I played Dark Souls 1, where exactly is the spot in the video?
from dxvk.
The spot where the video seems like its paused, around 20 seconds in. If you listen, the game is still playing, but the screen just stops updating.
from dxvk.
The spot where the video seems like its paused, around 20 seconds in.
Yes but I wanna know where that is in the game.
from dxvk.
Apologies, I misunderstood the question.
Its the sewer place where you make your way from Firelink Shrine up to Undead Burg.
From here it shows briefly where it is and where I'm at, at around 29:27.
from dxvk.
I started a new game with DXVK 2.3 and played from the beginning to Undead Burg. It didn't hang. (Nvidia GPU)
So I suspect this is an Intel ANV driver bug.
from dxvk.
Thanks for the response, where can I report an issue for this?
Also do you have any clue why it worked previously on a different distro and quacked? Is it also due to some update to the Intel ANV driver?
from dxvk.
Related Issues (20)
- Assassin's Creed Odyssey game frezen and fps not a stable HOT 2
- [Black Mesa] Transparency effects have very different rendering compared to native D3D9 HOT 7
- Graphical and color distortions in The Witcher HOT 3
- [d3d8] Ballance black screen HOT 5
- How do I use dxvk-native on Linux? HOT 4
- ninja: build stopped: subcommand failed - 'remove_if' is not a member of 'std' HOT 4
- Spider-Man Shattered Dimensions: light cutoff and flickering HOT 7
- Moonshot Feature Request: Generic AFMF HOT 4
- Mafia: The City of Lost Heaven on DXVK 2.4 = Crash HOT 5
- [d3d9] GTA: Vice City 1.0 crashes after intro video HOT 15
- Documentation: 32 bit and 64 bit mixed? HOT 1
- [d3d9] Might and Magic Heroes VI: vsync switch not working HOT 7
- Do all depth-stencil images need `VK_IMAGE_USAGE_SAMPLED_BIT` set by default? HOT 3
- About the implementation of D3D10.dll HOT 7
- [d3d9] I.G.I 2: Covert Strike doesn't boot HOT 14
- Rainbow Six 3 - broken Planing Phase. HOT 8
- Dishonored 2 - LOD Texture issue HOT 18
- Add Direct3D 7 support HOT 3
- [Regression] [d3d9] [Crash] Medieval 2. The mouse pointer disappears from the screen and the game crashes when loading without any error. HOT 13
- [d3d9, regression] Source Filmmaker freeze
Recommend Projects
-
React
A declarative, efficient, and flexible JavaScript library for building user interfaces.
-
Vue.js
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
-
Typescript
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
-
TensorFlow
An Open Source Machine Learning Framework for Everyone
-
Django
The Web framework for perfectionists with deadlines.
-
Laravel
A PHP framework for web artisans
-
D3
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
-
Recommend Topics
-
javascript
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
-
web
Some thing interesting about web. New door for the world.
-
server
A server is a program made to process requests and deliver data to clients.
-
Machine learning
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
-
Visualization
Some thing interesting about visualization, use data art
-
Game
Some thing interesting about game, make everyone happy.
Recommend Org
-
Facebook
We are working to build community through open source technology. NB: members must have two-factor auth.
-
Microsoft
Open source projects and samples from Microsoft.
-
Google
Google ❤️ Open Source for everyone.
-
Alibaba
Alibaba Open Source for everyone
-
D3
Data-Driven Documents codes.
-
Tencent
China tencent open source team.
from dxvk.