Comments (8)
@Blisto91, a member of the team, has ordered the game. So maybe we'll find something
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The above merged PR improves it somewhat.
We are keeping the issue open as even with the config the performance seems oddly low. Sadly none of the tools to make it debugable outside of the game itself, like apitrace and nsight, have played nicely with the game so far.
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I can confirm that this issue occurs with The Sims Life Stories and I presume the same occurs with The Sims Pet Stories as well.
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I just had a look at config.cpp, I was just thinking if maybe one of the settings is causing the issues? I’m not entirely sure and I can’t read apitraces (I don’t know how to tbh) since The Sims 2 runs fine so maybe there’s something else happening?
from dxvk.
Your Apitrace ends just after loading into the game before showing any actual gameplay. So unfortunately that's not particularly useful.
from dxvk.
Hey, Yeah, that’s because the game lags really badly when I was trying to apitrace, and I literally couldn’t get into the neighbourhood view whatsoever. Was there anything regarding the game’s frame rate? Because it should be solid 60 all around but for some reason it stops being 60 when I enter the neighborhood, and the frame rate was extremely choppy when apitracing
from dxvk.
Poor performance when using apitrace is normal, it's recording every single D3D9 call and the data that's part of that.
from dxvk.
Ah ok, I presume it’s crashing due to apitrace since normally it doesn’t crash like that, Sadly there’s not much I think I can do?
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