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Martin Horn's Projects

asma icon asma

Ark Server Manager: Ascended

cube_texture_auto_repeat_unity icon cube_texture_auto_repeat_unity

A short C# Script for Unity that lets you change the scale of a Primitive Cube without stretching the texture. The texture will instead repeat itself.

fullserializer icon fullserializer

A robust JSON serialization framework that just works with support for all major Unity export platforms.

gokit icon gokit

Lightweight tween library for Unity

makegeo icon makegeo

Make Geometry - Procedural Unity3D Geometry

mlapi icon mlapi

A game networking framework built for the Unity Engine to abstract game networking concepts

photon-misc icon photon-misc

All photon related stuff I made and think it could be useful for others or me late.

player-input-wrapper icon player-input-wrapper

These Unity scripts enable customizable player key bindings and input management, focusing on accessibility and control customization for game developers.

rconsharp icon rconsharp

rconsharp is a Valve RCON protocol implementation written in C# targeting netstandard 2.1

reproprojectwizard icon reproprojectwizard

Quickly create a new project that contains a small subset of the assets in your full project.

sourcercon icon sourcercon

C# Source Engine Rcon Library (with example usage)

stasks icon stasks

STasks is a simple library that aims at replacing most common uses of coroutines. It's easy to use, faster to write and performance-first.

touchkit icon touchkit

Gestures and input handling made sane for Unity

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